Technology Points are tight early, and spending them on the wrong things slows your whole run. The right order gets you catching Pals, riding mounts, and running an automated base fast. This guide gives you the priority list, the must-have base facilities, and a co-op trick that effectively doubles your points.
Quick Answer
Unlock tech in this order: Pal Spheres first (you cannot catch without them), then the Palbox and base basics, a Stone Pickaxe and tools, Pal Gear (saddles) for mounts, and Gliders for travel. After that, upgrade to Mega Spheres and the key production facilities. Skip decoration and early armor until your base is running.
The Priority Order
- Pal Spheres. The foundation of the whole game. You need them to catch Pals, so this comes first.
- Palbox and base basics. The Palbox claims your base and unlocks Pal work and crafting. Everything depends on it.
- Stone Pickaxe and tools. Faster gathering of Wood, Stone, and ore, which speeds up everything else.
- Pal Gear (saddles). Lets you ride mounts like Melpaca. A huge early quality-of-life and travel boost.
- Gliders. Faster exploration and safe descents. Cheap and worth it early.
- Mega Spheres and better catching, then guns and bows as you level.
Must-Have Base Facilities Early
Alongside the priority list, unlock these facilities as soon as you can, they turn your base into an engine:
- Campfire for cooking and warmth
- Wooden Chest for storage
- Logging Site and Stone Pit for automatic gathering
- Feed Box and Berry Plantation to keep Pals fed
- Primitive Furnace to smelt ore into ingots
Tip: an unfed base grinds to a halt. Get the Feed Box and Berry Plantation up early so your workers stay fed and productive while you explore.
Tip: unlock the basic Grappling Gun the moment it appears. Beyond travel, firing it moves you even when you are far over the weight limit, so it is the fastest way to shift heavy stacks of ore or wood around your base. It punches well above its cheap cost.
What to Skip Early
Do not waste your first points here:
- Decoration. Purely cosmetic. Come back to it later.
- Early armor tiers. Useful, but tools and saddles do more for your early progress.
- High-tier weapons. Locked behind higher levels anyway, so do not rush them.
Pro Tip: Split the Tech Tree in Co-op
If you play with a friend or guild, do not both unlock the same tech. Each player has their own Technology Points, so divide the tree: one player takes weapons and armor, the other takes base structures and saddles. Then craft gear for each other. You effectively double your available tech points and build a full base plus full combat kit in half the time.
Regular vs Ancient Technology Points
Two currencies unlock two parts of the tree:
- Technology Points come from leveling up and unlock most of the tree (spheres, tools, base facilities).
- Ancient Technology Points come from bosses and Ancient Technical Manuals, and unlock ancient gear like extra weapon holsters and the large egg incubator.
Do not confuse them. For how to farm the ancient ones, see our Ancient Technology Points guide.
What to Do Next
- Put this order into practice with the Early Game Starter Guide.
- Farm the ancient points with the Ancient Technology Points guide.
- Unlock extra weapon slots with the Weapon Slots guide.
FAQ
What should I unlock first in Palworld 1.0? Pal Spheres, then the Palbox and base basics, tools, saddles, and gliders. Those get you catching, riding, and automating fastest.
What tech should I skip early? Decoration and early armor tiers. Spend your first points on spheres, tools, and saddles instead.
How do Technology Points work in co-op? Each player has their own points, so split the tree between you (one does combat gear, one does base and saddles) and craft for each other to progress twice as fast.
What is the difference between Technology Points and Ancient Technology Points? Regular points come from leveling and unlock most of the tree. Ancient points come from bosses and manuals and unlock ancient gear like weapon holsters.















