Resident Evil Revelations 2 Achievement Guide: 100% Roadmap

Resident Evil Revelations 2 splits its story across four episodes, each played twice over as Claire and Moira, then Barry and Natalia, and its 43 achievements ask you to clear every episode at least three separate times: once normally, once in Countdown Mode, and once in Invisible Mode. Nothing here is missable thanks to full chapter select, but the repeat-clear structure means planning your route matters more than raw skill. This guide covers every achievement in unlock-rate order, with real strategies for the trickier stealth, no-damage, and speed-run challenges.

Quick Stats

  • Total Achievements: 43
  • Estimated Completion Time: 25-35 hours
  • Difficulty: 6/10
  • Online Required: No (Raid Mode co-op is optional)
  • Missable Achievements: None. Every episode is replayable via chapter select, and Countdown/Invisible Modes unlock retroactively for any cleared episode

Achievement List by Category

Episode Progression

  • Three Women and a Barry
  • Scared to Death
  • Conquered Fear
  • True or False

Countdown Mode

  • “Less Talking, More Walking”
  • “Run, Moira. Run!”
  • Pedal to the Metal
  • “You are Authorized to Panic”

Invisible Mode

  • “Not Even Close to Easy”
  • “That’s Gonna Be Fun”
  • I Can See Undead People
  • “There’s Something in Here”

Episode Medals

  • Only Good Guys Win Medals
  • There’s a Medal for That
  • Sweet, Golden Medal
  • I’m Not Leaving Without My Medal

Chapter-Specific Challenges

  • Who Needs Fire?
  • Pedro, I’m Sorry…
  • Here’s My Resignation
  • What You Can’t See Can Kill You
  • Routes of Future Past
  • A Ripple in Time
  • Cutting Edge

Raid Mode

  • Raiders of the Evil
  • Jammin’
  • I Saw, I Conquered
  • Bounty Hunter

Combat Skill

  • Now That’s Teamwork!
  • Cure for the Afflicted
  • “I Do Not Like Glasps,” I Gasped
  • From the Shadows
  • Line ‘Em Up!
  • Knifin’ Around
  • Friend Indeed
  • Fish in a Barrel
  • Revenant Reaper
  • Flashlight Duty
  • I Can Do Blunt Weapons
  • And STAY Down
  • Brick Layer
  • Fudge Them Up!
  • Unfriendly Skies
  • Disarmed

Achievements by Category (Detailed)

Episode Progression

Three Women and a Barry

Unlock Rate: 37.1% (Uncommon)

Requirement: Clear Episode One.

How to Unlock: Complete both halves of Episode One: Claire and Moira’s chapter, then Barry and Natalia’s chapter. Finishing the episode unlocks the achievement after the credits.

Tips: Take your time on this first clear to learn enemy placements and item locations, since this knowledge speeds up your later Countdown and Invisible Mode attempts.

Scared to Death

Unlock Rate: 21.0% (Rare)

Requirement: Clear Episode Two.

How to Unlock: Complete both halves of Episode Two.

Tips: Killing Mutant Pedro with Claire during this episode gives her a bonus of 120 seconds and lets Barry skip fighting Pedro entirely at the end of his campaign, which is useful to know ahead of your Countdown Mode attempt.

Conquered Fear

Unlock Rate: 18.5% (Rare)

Requirement: Clear Episode Three.

How to Unlock: Complete both halves of Episode Three.

Tips: This episode runs longer than the first two and can be confusing in a few sections, so a video walkthrough is worth having on hand for your first clear.

True or False

Unlock Rate: 16.9% (Rare)

Requirement: Clear Episode Four.

How to Unlock: Complete both halves of Episode Four, finishing the main campaign.

Tips: This is the only episode with a secret achievement (What You Can’t See Can Kill You) that requires Normal difficulty or higher, so don’t play this one on Casual if you’re chasing full completion in fewer playthroughs.

Countdown Mode

“Less Talking, More Walking”

Unlock Rate: 3.1% (Ultra Rare)

Requirement: Clear Episode One in Countdown Mode.

How to Unlock: After clearing Episode One normally, purchase Countdown Mode for 1,000 BP in Extras → Records, then complete the episode again under its time-attack rules. You start with 3 minutes and gain time from kills (up to 20 seconds per enemy) and hourglasses (blue adds 60 seconds, orange resets to 3 minutes).

Tips: Skip unnecessary encounters unless they grant large time bonuses, and take the shortest route you learned from your first playthrough rather than exploring.

“Run, Moira. Run!”

Unlock Rate: 2.8% (Ultra Rare)

Requirement: Clear Episode Two in Countdown Mode.

How to Unlock: Purchase Countdown Mode for Episode Two and complete it within the time-attack rules.

Tips: Prioritize killing the enemies during the bar siege section for Claire and the Revenants and Glasps along Barry’s direct path, since straying for extra kills elsewhere wastes time without much benefit.

Pedal to the Metal

Unlock Rate: 2.7% (Ultra Rare)

Requirement: Clear Episode Three in Countdown Mode.

How to Unlock: Purchase Countdown Mode for Episode Three and complete it within the time-attack rules.

Tips: This episode is longer and can be confusing on a blind run, so following a video walkthrough closely is your best bet for a clean Countdown clear.

“You are Authorized to Panic”

Unlock Rate: 2.7% (Ultra Rare)

Requirement: Clear Episode Four in Countdown Mode.

How to Unlock: Purchase Countdown Mode for Episode Four and complete it within the time-attack rules.

Tips: By this point you should be very familiar with the episode’s layout from earlier playthroughs, which makes route-planning for the time attack much easier.

Invisible Mode

“Not Even Close to Easy”

Unlock Rate: 3.0% (Ultra Rare)

Requirement: Clear Episode One in Invisible Mode.

How to Unlock: After clearing Episode One, purchase Invisible Mode for 1,000 BP in Extras → Records, then complete the episode with its preset Survival-tier difficulty and unique starting inventory.

Tips: Invisible Mode gives you a specific starting item set different from your normal inventory, so don’t assume your usual approach to enemies will work the same way here.

“That’s Gonna Be Fun”

Unlock Rate: 2.8% (Ultra Rare)

Requirement: Clear Episode Two in Invisible Mode.

How to Unlock: Purchase Invisible Mode for Episode Two and complete it under its preset difficulty.

Tips: This mode is noticeably tougher than Episode One’s version, since there are sections where you must hold a position while enemies attack until they’re dealt with before you can progress.

I Can See Undead People

Unlock Rate: 2.7% (Ultra Rare)

Requirement: Clear Episode Three in Invisible Mode.

How to Unlock: Purchase Invisible Mode for Episode Three and complete it under its preset difficulty.

Tips: Lean heavily on running past enemies and using your alternate character to help spot threats rather than fighting everything head-on.

“There’s Something in Here”

Unlock Rate: 2.7% (Ultra Rare)

Requirement: Clear Episode Four in Invisible Mode.

How to Unlock: Purchase Invisible Mode for Episode Four and complete it under its preset difficulty.

Tips: Recommended to complete Countdown Mode before Invisible Mode for each episode, since Invisible is automatically set to a harder preset difficulty and benefits from having the layout fresh from an earlier speed-focused run.

Episode Medals

Only Good Guys Win Medals

Unlock Rate: 2.7% (Ultra Rare)

Requirement: Get all medals in Episode One.

How to Unlock: Earn all medal types across Episode One’s chapters. Medals include specific conditions like knocking down 5 enemies by blinding them with Moira’s light then hitting them with a physical attack, clearing the bar siege without breaking windows, stunning 10 enemies with the light, defeating 8 enemies with sub-weapons, 3 with stealth attacks, 8 with headshots, creating 3 sub-weapons, opening 3 military boxes, finding 6 hidden items with Moira, and escaping the village without taking damage from Mutant Pedro (Claire’s side), plus defeating 5 Revenants by hitting only their weak spots and defeating Mutant Pedro by destroying all his eyes (Barry’s side).

Tips: Check your medal progress by pausing mid-level and selecting Gameplay Stats and Medals, and try to pick up as many medals as possible during your first normal playthrough to save time later.

There’s a Medal for That

Unlock Rate: 2.6% (Ultra Rare)

Requirement: Get all medals in Episode Two.

How to Unlock: Earn every medal condition across Episode Two’s chapters, following the same medal categories established in Episode One but with encounters specific to this episode.

Tips: A completion medal is awarded automatically once you’ve earned the other four medal types in a single round, so focus on those individually rather than treating completion as a separate goal.

Sweet, Golden Medal

Unlock Rate: 2.5% (Ultra Rare)

Requirement: Get all medals in Episode Three.

How to Unlock: Earn every medal condition across Episode Three’s chapters.

Tips: The Genocide medal (defeat all enemies) can be tracked using the enemy kill counter in the top right of the screen, since it’s possible to reach the finish token without killing everyone.

I’m Not Leaving Without My Medal

Unlock Rate: 2.5% (Ultra Rare)

Requirement: Get all medals in Episode Four.

How to Unlock: Earn every medal condition across Episode Four’s chapters.

Tips: This is the last medal set you’ll need, so cross-reference a medal checklist for this episode specifically since its objectives differ from earlier episodes.

Chapter-Specific Challenges

Who Needs Fire?

Unlock Rate: 13.6% (Very Rare)

Requirement: Escape from the detention center in Claire’s Episode One without using the flame-thrower bust.

How to Unlock: During the detention center escape sequence in Claire’s half of Episode One, find an alternate way out without relying on the flame-thrower bust puzzle solution.

Tips: This can be caught naturally in your first playthrough if you’re paying attention to alternate routes, so it doesn’t require a dedicated replay.

Pedro, I’m Sorry…

Unlock Rate: 7.6% (Very Rare)

Requirement: Defeat Mutant Pedro in Claire’s Episode Two.

How to Unlock: During Claire’s half of Episode Two, defeat the Mutant Pedro boss encounter.

Tips: Killing Pedro here also grants Claire 120 seconds of bonus time in Countdown Mode and lets Barry skip his own Pedro fight later, so prioritize this fight rather than avoiding it.

Here’s My Resignation

Unlock Rate: 13.5% (Very Rare)

Requirement: Defeat Neil as Moira in Claire’s Episode Three

How to Unlock: During Claire’s half of Episode Three, ensure Moira lands the killing blow on the Neil boss encounter.

Tips: Switch control to Moira before the fight concludes so she gets credit for the final hit rather than Claire.

What You Can’t See Can Kill You

Unlock Rate: 5.4% (Very Rare)

Requirement: Defeat six or more Glasps in the monument in Claire’s Episode Four, on Normal difficulty or higher.

How to Unlock: During the monument section of Claire’s Episode Four, defeat at least 6 Glasps while playing on Normal difficulty or above.

Tips: This is the only achievement in the game affected by difficulty selection, so make sure you’re not playing Episode Four on Casual if you want this on the same run as your normal clear.

Routes of Future Past

Unlock Rate: 4.6% (Ultra Rare)

Requirement: Complete both routes through the landfill in Barry’s Episode Four.

How to Unlock: During Barry’s half of Episode Four, replay the landfill section to experience both available paths through it.

Tips: Chapter select makes it easy to revisit this section specifically if you only take one route on your first pass.

A Ripple in Time

Unlock Rate: 14.5% (Very Rare)

Requirement: Obtain the item that lies beyond the gate in the sewers in Barry’s Episode Three.

How to Unlock: During Barry’s half of Episode Three, locate the gated area in the sewers and retrieve the item held beyond it.

Tips: This gate typically requires a specific key item or switch found earlier in the same chapter, so keep an eye out for anything that looks like it unlocks a barred passage.

Cutting Edge

Unlock Rate: 2.7% (Ultra Rare)

Requirement: Clear Episode One only using the knife.

How to Unlock: Complete Episode One using exclusively the knife for combat, avoiding all firearms and sub-weapons.

Tips: Check a dedicated knife-only rules guide before attempting this, since some incidental actions (like environmental kills) may or may not void the run depending on how strictly it’s tracked.

Raid Mode

Raiders of the Evil

Unlock Rate: 27.3% (Rare)

Requirement: Clear one Raid Mode mission.

How to Unlock: Interact with the red doors in the Raid Mode hub room to start and complete your first mission.

Tips: Raid Mode here doesn’t require the same grinding the first Revelations game’s Raid Mode did, so a single early mission clear is enough for this achievement.

Jammin’

Unlock Rate: 25.0% (Rare)

Requirement: Evaluate an item in Raid Mode.

How to Unlock: After clearing a Raid Mode mission and returning to the hub, open chests during missions to collect weapons or parts, then interact with the jukebox near the big red doors to evaluate one of your unlocked items.

Tips: This is a simple menu interaction once you have any item to evaluate, so it’s easy to knock out right after your first mission clear.

I Saw, I Conquered

Unlock Rate: 14.2% (Very Rare)

Requirement: Clear one Gauntlet in Raid Mode.

How to Unlock: Complete Gauntlet I on Normal difficulty, which consists of 6 back-to-back missions, the only Gauntlet available from the start.

Tips: Save your ammo for the stronger bosses within the Gauntlet rather than spending it early, since this shouldn’t take too long once you’re prepared.

Bounty Hunter

Unlock Rate: 15.9% (Rare)

Requirement: Get a total of 50,000 BP.

How to Unlock: Accumulate a cumulative 50,000 BP (the in-game currency) across your playthroughs.

Tips: Save up your BP early rather than spending it all on Countdown and Invisible Mode purchases right away, since this total is cumulative and easy to reach through normal play.

Combat Skill

Now That’s Teamwork!

Unlock Rate: 46.5% (Uncommon)

Requirement: Have Moira stun an enemy and Claire follow up with a physical attack in the main campaign.

How to Unlock: Use Moira’s flashlight to stun an enemy, then quickly switch control to Claire and perform a physical attack prompt on the stunned enemy.

Tips: This is easiest early in Episode One once you’re comfortable switching between characters mid-encounter.

Cure for the Afflicted

Unlock Rate: 26.6% (Rare)

Requirement: Defeat 100 Afflicted in the main campaign.

How to Unlock: Kill 100 Afflicted enemies (the game’s basic zombie-like enemy type) across any campaign playthroughs.

Tips: This adds up naturally across your normal, Countdown, and Invisible Mode clears without needing dedicated farming.

“I Do Not Like Glasps,” I Gasped

Unlock Rate: 14.8% (Very Rare)

Requirement: Defeat 20 Glasps in the main campaign.

How to Unlock: Kill 20 Glasps enemies across any campaign playthroughs.

Tips: Glasps appear prominently in Barry’s later episodes, so this accumulates naturally as you progress through his chapters.

From the Shadows

Unlock Rate: 11.3% (Very Rare)

Requirement: Defeat 20 enemies with stealth attacks in the main campaign.

How to Unlock: Sneak up on unaware enemies and perform stealth takedowns 20 times across any campaign playthroughs.

Tips: Enemies that haven’t noticed you can be stealth-killed from behind, so prioritize this approach during exploration-heavy sections rather than always engaging head-on.

Line ‘Em Up!

Unlock Rate: 10.3% (Very Rare)

Requirement: Defeat two enemies with one shot in the main campaign.

How to Unlock: Line up two enemies so that a single bullet passes through and kills both.

Tips: Look for narrow corridors or enemies standing in a row, and use a piercing weapon like a rifle for the best chance at a clean double-kill.

Knifin’ Around

Unlock Rate: 9.7% (Very Rare)

Requirement: Defeat 100 enemies with the knife in the main campaign.

How to Unlock: Kill 100 enemies using only the knife across any campaign playthroughs.

Tips: This pairs naturally with a Cutting Edge attempt (Episode One knife-only clear), so combine the two goals in the same playthrough where possible.

Friend Indeed

Unlock Rate: 8.5% (Very Rare)

Requirement: Save your captured partner ten times in the main campaign.

How to Unlock: Rescue your AI or co-op partner from a captured or downed state 10 times across any campaign playthroughs.

Tips: This accumulates naturally over multiple playthroughs, especially on higher difficulties where partner captures happen more often.

Fish in a Barrel

Unlock Rate: 7.4% (Very Rare)

Requirement: Defeat five enemies with one exploding bottle or one firebomb bottle in the main campaign.

How to Unlock: Craft an exploding or firebomb bottle sub-weapon by combining items, then use a single one to kill 5 enemies at once.

Tips: Wait for enemies to cluster together in a group before throwing the bottle, since you need all 5 kills from one thrown item.

Revenant Reaper

Unlock Rate: 7.0% (Very Rare)

Requirement: Defeat 100 Revenants in the main campaign.

How to Unlock: Kill 100 Revenant enemies across any campaign playthroughs.

Tips: Revenants appear heavily in Barry’s episodes, so this builds up naturally as you play through his chapters multiple times across Countdown and Invisible Mode.

Flashlight Duty

Unlock Rate: 6.1% (Very Rare)

Requirement: Use Moira’s light to stun 50 enemies in the main campaign.

How to Unlock: Use Moira’s flashlight to stun 50 enemies across any campaign playthroughs.

Tips: This is a passive byproduct of playing Moira’s sections normally, since stunning enemies with the light before a physical follow-up is a core part of her combat style.

I Can Do Blunt Weapons

Unlock Rate: 5.8% (Very Rare)

Requirement: Use Moira’s crowbar to defeat 50 enemies in the main campaign.

How to Unlock: Kill 50 enemies using Moira’s crowbar melee weapon across any campaign playthroughs.

Tips: Focus on crowbar finishers during Moira’s sections specifically, since her ranged options are more limited and melee becomes a natural go-to.

And STAY Down

Unlock Rate: 5.2% (Very Rare)

Requirement: Perform 50 follow-ups in the main campaign.

How to Unlock: Stun or knock down enemies and perform the follow-up finishing prompt 50 times across any campaign playthroughs.

Tips: This pairs naturally with Now That’s Teamwork!, since both rely on the stun-then-followup combat pattern between characters.

Brick Layer

Unlock Rate: 3.4% (Ultra Rare)

Requirement: Defeat 20 enemies with a brick as Natalia in the main campaign.

How to Unlock: Playing as Natalia, use thrown bricks to kill 20 enemies across any campaign playthroughs.

Tips: Natalia’s segments are combat-support focused, so look specifically for brick pickups during her sections rather than relying on other item types.

Fudge Them Up!

Unlock Rate: 2.8% (Ultra Rare)

Requirement: Defeat 50 enemies with physical attacks in the main campaign.

How to Unlock: Kill 50 enemies using melee physical attacks (not weapon-based finishers) across any campaign playthroughs.

Tips: This is a longer grind best worked toward passively across your normal, Countdown, and Invisible Mode playthroughs rather than farmed in one sitting.

Unfriendly Skies

Unlock Rate: 2.8% (Ultra Rare)

Requirement: Shoot down 30 Afflicted in mid-jump in the main campaign.

How to Unlock: Shoot Afflicted enemies while they’re in the middle of a leaping or jumping attack animation, 30 times across any campaign playthroughs.

Tips: Watch for the enemy’s jump wind-up and time your shot for the moment they’re airborne rather than shooting on the ground.

Disarmed

Unlock Rate: 2.6% (Ultra Rare)

Requirement: Destroy 30 Revenants’ weapon arms.

How to Unlock: Target and destroy the weapon-wielding arm of 30 Revenant enemies specifically, rather than landing kills anywhere else on their bodies.

Tips: Aim precisely at the arm holding their weapon during encounters, since this is a called-shot requirement rather than a general kill count.

5-Phase 100% Completion Roadmap

Phase 1: First Normal Playthrough Play through all four episodes on Normal difficulty or higher (to keep What You Can’t See Can Kill You available), picking up medals where you can and paying attention to layout for later speed runs. This unlocks all episode-progression achievements and most combat achievements naturally.

P2: Countdown Mode Sweep After clearing each episode, purchase and complete its Countdown Mode. Do this before Invisible Mode for each episode, since Countdown uses your first-playthrough knowledge and Invisible Mode is harder by default.

P3: Invisible Mode Sweep Purchase and complete Invisible Mode for each episode, adapting to its unique starting inventory and preset harder difficulty.

P4: Chapter-Specific and Medal Cleanup Use chapter select to catch any chapter-specific achievements you missed (Who Needs Fire?, Routes of Future Past, A Ripple in Time, Cutting Edge) and clean up remaining medals across all four episodes.

P5: Raid Mode and Combat Grind Cleanup Clear Raid Mode’s first Gauntlet and a handful of missions for the Raid Mode achievements, then finish any remaining kill-count and combat-specific achievements (Disarmed, Unfriendly Skies, Fudge Them Up!) that didn’t naturally complete across your three campaign clears.

Conclusion

Resident Evil Revelations 2’s achievement list is built entirely around replaying its four episodes through three distinct modes rather than a single long grind. Nothing is missable thanks to full chapter select, so the real skill here is efficient routing for Countdown Mode and adapting to Invisible Mode’s restricted loadout. Most combat achievements fall into place naturally across your three required clears per episode, leaving Raid Mode and a handful of called-shot achievements as the only real dedicated side work.