Baldur’s Gate 3 Achievement Guide: Complete 100% (54 Total)

Baldur’s Gate 3 features 54 achievements covering story progression, combat challenges, exploration, character builds, and difficulty modes. Most achievements unlock through natural gameplay, but several require specific quest choices, companion interactions, and creative combat strategies. This guide covers all 54 achievements with unlock tips organized by category.


Achievement Overview

Total Achievements: 54 

Estimated Time: 100-200+ hours for 100% 

Difficulty: 8/10 

Missable: Several (endings, companion quests, specific choices) 

Playthroughs Required: 2-3 (multiple endings, difficulty modes)


Story Progression Achievements (18 Total)

These unlock through main story milestones. Some ending-dependent.

Descent From Avernus (89.4% – Common)

Requirement: Take control of the nautiloid and escape the Hells.

Tips:

  • Opening tutorial sequence
  • Cannot be missed
  • Complete nautiloid crash sequence

Expand Your Mind (54.9% – Common)

Requirement: (Story milestone – likely Act 1 completion)

Tips:

  • Progress through Act 1 main quest
  • Discover the tadpole’s nature

The Plot Thickens (50.7% – Common)

Requirement: (Story milestone – mid Act 1)

Tips:

  • Continue main questline
  • Meet key NPCs and factions

Just a Nibble (50.5% – Common)

Requirement: (Story milestone – likely related to tadpole powers)

Tips:

  • Use illithid powers for first time
  • Accept the tadpole’s influence

Repairing the Weave (45.0% – Uncommon)

Requirement: (Story milestone – likely Gale’s quest related)

Tips:

  • Progress Gale’s companion quest
  • Related to Weave/magic storyline

The City Awaits (39.9% – Uncommon)

Requirement: (Story milestone – reach Baldur’s Gate)

Tips:

  • Complete Act 2
  • Enter Baldur’s Gate in Act 3

Forged in Blood and Fire (39.5% – Uncommon)

Requirement: (Story milestone – Act 2 completion)

Tips:

  • Complete Act 2 main objectives
  • Defeat Act 2 boss

The Lich-Queen’s Wrath (37.3% – Uncommon)

Requirement: (Story milestone – likely Githyanki/Vlaakith related)

Tips:

  • Progress Lae’zel’s companion quest
  • Encounter with Vlaakith

Taking Blood (36.7% – Uncommon)

Requirement: (Story milestone – likely Astarion quest)

Tips:

  • Progress Astarion’s vampire questline
  • Complete blood-related objectives

No Free Lunches (32.2% – Uncommon)

Requirement: (Story milestone – likely deal/pact related)

Tips:

  • Refuse or complete deal with devil/patron
  • Quest choice consequences

To Bloom in Darkest Night (27.1% – Rare)

Requirement: (Story milestone – likely Shadowheart quest)

Tips:

  • Complete Shadowheart’s companion questline
  • Make specific story choices

Under Lock and Key (26.0% – Rare)

Requirement: (Story milestone – likely prison/captivity related)

Tips:

  • Complete specific Act 3 quest
  • Related to imprisonment storyline

You Have Two Hands for a Reason (24.8% – Rare)

Requirement: (Story milestone – likely dual-wielding or choice related)

Tips:

  • Make specific story decision
  • Possible companion choice scenario

Hero of the Forgotten Realms (24.7% – Rare)

Requirement: (Ending achievement – good/heroic ending)

Tips:

  • Complete game with heroic choices
  • Save companions and defeat evil

Loophole (24.5% – Rare)

Requirement: (Ending achievement – likely contract/deal ending)

Tips:

  • Find loophole in pact/contract
  • Specific ending path

All’s Well That Ends Well (23.5% – Rare)

Requirement: (Ending achievement – best/golden ending)

Tips:

  • Save all companions
  • Achieve optimal ending outcome

First Blood (19.6% – Rare)

Requirement: (Story milestone – likely Dark Urge related)

Tips:

  • Dark Urge playthrough achievement
  • Related to murder/violence choices

Ceremorphosis (9.6% – Very Rare)

Requirement: (Bad ending – transform into Mind Flayer)

Tips:

  • BAD ENDING – become Mind Flayer
  • Accept full ceremorphosis transformation
  • Locks out other endings

Murder in Baldur’s Gate (9.3% – Very Rare)

Requirement: (Bad ending – likely evil path)

Tips:

  • EVIL ENDING – mass murder route
  • Dark Urge or evil choices
  • Kill major NPCs

Embrace Your Urge (7.6% – Very Rare)

Requirement: (Dark Urge ending – embrace murder impulses)

Tips:

  • DARK URGE PLAYTHROUGH REQUIRED
  • Give in to all Dark Urge prompts
  • Evil ending

Absolute Power Corrupts (6.5% – Very Rare)

Requirement: (Evil ending – join Absolute)

Tips:

  • Side with the Absolute
  • Betray companions
  • Evil playthrough

Leave No One Behind (6.0% – Very Rare)

Requirement: (Best ending – save everyone)

Tips:

  • Complete all companion quests successfully
  • Save every recruitable companion
  • Achieve best outcomes

Hot Date (5.9% – Very Rare)

Requirement: (Romance ending – likely with Karlach)

Tips:

  • Romance Karlach successfully
  • Complete her questline
  • Specific romance scene

She Cannot Be Caged! (3.6% – Ultra Rare)

Requirement: (Specific ending – likely Lae’zel related)

Tips:

  • Complete Lae’zel’s questline
  • Free her from Vlaakith’s control
  • Specific companion ending

Sins of the Father (3.3% – Ultra Rare)

Requirement: (Specific ending – likely Wyll or origin character)

Tips:

  • Complete specific companion arc
  • Resolve father/family storyline

Combat Achievements (8 Total)

Action Surge (56.8% – Common)

Requirement: Perform five attacks in one turn.

Tips:

  • Play Fighter with Action Surge ability
  • Level 5+ Fighter gets Extra Attack (2 attacks)
  • Action Surge = 2 more attacks
  • Bonus action attack = 5 total
  • Use haste for additional attack

Shove Off (48.0% – Uncommon)

Requirement: Kill a creature with falling damage.

Tips:

  • Shove enemy off cliff/ledge
  • Thunderwave spell pushes enemies
  • Many environmental hazards available
  • Easy in Act 1 (goblin camp cliffs)

Fists of Fury (42.9% – Uncommon)

Requirement: Kill a character with an Unarmed Strike.

Tips:

  • Use unarmed punch to finish low-HP enemy
  • Monk class specializes in unarmed combat
  • Tavern Brawler feat enhances unarmed damage

Devil’s in the Details (40.2% – Uncommon)

Requirement: Defeat Commander Zhalk on the nautiloid.

Tips:

  • CHALLENGING – tutorial boss, very difficult
  • Let cambion and Zhalk fight each other
  • Steal Everburn Blade after killing Zhalk
  • Optional – can skip by escaping

Penny Pincher (27.7% – Rare)

Requirement: Defeat the Toll Collector without her using gold against you.

Tips:

  • Zhentarim Hideout boss in Act 1
  • Kill her before she uses gold-throwing ability
  • Burst damage recommended
  • Pre-buff before fight

Non-Invasive Procedure (23.4% – Rare)

Requirement: Kill the Surgeon before he performs surgery on you in combat.

Tips:

  • House of Healing boss in Act 2 (Reithwin Town)
  • Kill surgeon in first round
  • Focus fire immediately
  • Prevents debuff mechanic

Kill Two Birds With One Gnome (11.1% – Very Rare)

Requirement: Use one enemy as an improvised weapon against another.

Tips:

  • Requires Tavern Brawler feat
  • Throw small enemy (gnome, halfling, goblin) at another enemy
  • Deal damage to both with throw
  • Creative combat achievement

Crash Landing (7.5% – Very Rare)

Requirement: In the Wyrmway, wait until the dragon is mid-flight, then knock it out of the sky.

Tips:

  • Act 3 secret area (Wyrmway under city)
  • Dragon trial encounter
  • Wait for dragon to fly
  • Use ranged attack to knock down mid-air
  • Timing-based achievement

Fancy Footwork (5.1% – Very Rare)

Requirement: Defeat Gortash in Wyrm’s Rock without activating any traps.

Tips:

  • Act 3 boss fight
  • Avoid stepping on pressure plates
  • Disable traps before fight OR navigate carefully
  • Difficult challenge

Exploration & Collection Achievements (5 Total)

Bedrolls and Breakfast (66.0% – Common)

Requirement: Take four full Long Rests in a single playthrough.

Tips:

  • Long Rest to restore resources
  • Natural through gameplay
  • Cannot be missed

Dig for Victory (58.5% – Common)

Requirement: Dig up five buried chests in a single playthrough.

Tips:

  • Use shovel to dig up treasure
  • Dirt mounds scattered throughout game
  • Check for dig spots with shovel icon

Bookworm (39.3% – Uncommon)

Requirement: Read 100 different books in a single playthrough.

Tips:

  • Read every book/note found
  • Books scattered in every location
  • Cumulative across playthrough
  • Check bookshelves in all areas

A Grym Fate (21.3% – Rare)

Requirement: (Boss achievement – likely Grym in Adamantine Forge)

Tips:

  • Defeat Grym at Adamantine Forge
  • Underdark location in Act 1
  • Use forge hammer mechanic to kill

Interfectorem Draconis (17.4% – Rare)

Requirement: (Boss achievement – “Dragon Slayer” in Latin)

Tips:

  • Defeat a dragon encounter
  • Possible locations: Act 3 Wyrmway
  • Secret/optional boss

Character & Class Achievements (5 Total)

Roleplayer (57.6% – Common)

Requirement: Complete ten background goals in a single playthrough.

Tips:

  • Background goals are character-specific objectives
  • Appear based on chosen background (Noble, Criminal, etc.)
  • Check journal for inspiration goals
  • Natural through roleplay choices

Outsourcing (18.3% – Rare)

Requirement: Recruit a hireling.

Tips:

  • Hire mercenary at Withers’ camp service
  • Costs gold to recruit
  • Can hire multiple hirelings for party slots

Mind Blown (13.0% – Very Rare)

Requirement: (Likely related to illithid/Mind Flayer powers)

Tips:

  • Use specific illithid power
  • Possible: use mind blast or dominate
  • Requires accepting tadpole powers

Jack-of-all-Trades (3.1% – Ultra Rare)

Requirement: Multiclass into every class in one playthrough without respeccing.

Tips:

  • EXTREMELY DIFFICULT
  • Requires level 12 (1 level in each of 12 classes)
  • Plan build carefully
  • No respec allowed with Withers
  • Start with class you want least levels in

Punch Drunk (2.9% – Ultra Rare)

Requirement: Defeat twenty opponents while drunk.

Tips:

  • Drink alcohol for drunk condition
  • Kill 20 enemies while intoxicated
  • Drunk gives disadvantage – fight weak enemies
  • Farm with summons or easy encounters

Companion & Social Achievements (4 Total)

No Penny Required (63.0% – Common)

Requirement: Successfully use Detect Thoughts to pry into someone’s thoughts.

Tips:

  • Detect Thoughts spell/tadpole power
  • Use on NPCs during dialogue
  • Many opportunities throughout game

Fetch Quest (38.7% – Uncommon)

Requirement: Play fetch with Scratch.

Tips:

  • Recruit Scratch the dog to camp
  • Find in Act 1 (Forest near Blighted Village)
  • Interact with Scratch at camp for fetch

Bottoms Up (30.3% – Uncommon)

Requirement: Long Rest using only alcohol.

Tips:

  • Collect 40+ alcohol items (wine, ale, etc.)
  • Long Rest with only alcohol in inventory
  • Camp supplies = alcohol only

Escapologist (29.7% – Rare)

Requirement: Break out of prison after being arrested.

Tips:

  • Get arrested in Baldur’s Gate (Act 3)
  • Commit crime in front of guards
  • Escape from prison cell
  • Lockpicking or combat escape

Crafting & Skill Achievements (1 Total)

Homebrewer (29.5% – Rare)

Requirement: Create three unique alchemical solutions in a single playthrough.

Tips:

  • Use alchemy to combine ingredients
  • Create potions/elixirs at camp
  • Requires combining different materials
  • Experiment with alchemy combinations

Difficulty Mode Achievements (2 Total)

Critical Hit (6.1% – Very Rare)

Requirement: Complete the game in Tactician mode.

Tips:

  • Hardest standard difficulty
  • Enemies have more HP, damage, and abilities
  • Better AI and tactics
  • Plan builds carefully
  • Full playthrough required (60-100 hours)

Foehammer (3.0% – Ultra Rare)

Requirement: Complete the game in Honour mode.

Tips:

  • HARDEST ACHIEVEMENT
  • Single-save permadeath mode
  • Game ends on party wipe
  • Tactician difficulty + permadeath
  • Requires perfect execution
  • 100+ hour investment for single attempt

Miscellaneous Achievements (7 Total)

Rude, Crude, and Full of Attitude (17.0% – Rare)

Requirement: (Likely companion-specific – possibly Lae’zel or Astarion)

Tips:

  • Related to companion personality/attitude
  • Complete specific dialogue choices

Pest Control (15.5% – Rare)

Requirement: (Likely related to killing specific enemies)

Tips:

  • Defeat specific creature type (bugs, spiders, etc.)
  • Possible: clear infestation

Busker (2.6% – Ultra Rare)

Requirement: Earn a hundred gold from playing sweet, sweet music in a single playthrough.

Tips:

  • Requires Performance skill
  • Play instruments in towns/streets
  • Perform for NPCs
  • Pass performance checks for tips
  • Cumulative gold earned from busking

100% Completion Roadmap

First Playthrough (Good/Heroic Path)

Act 1 (20-30 hours):

  • Complete all companion recruitments
  • Explore entire map thoroughly
  • Dig up buried chests
  • Read 100+ books
  • Complete Grym boss at Adamantine Forge
  • Defeat Commander Zhalk (optional challenge)
  • Start companion quests

A2 (25-35 hours):

  • Progress all companion storylines
  • Collect legendary items
  • Defeat all optional bosses
  • Continue exploring and reading
  • Make good/neutral choices

A3 (30-40 hours):

  • Complete all companion quests
  • Achieve best endings for all companions
  • Get arrested and escape prison
  • Defeat dragon in Wyrmway
  • Complete all side quests
  • Achieve “Leave No One Behind” ending

Post-Game Goals:

  • Unlock all exploration achievements
  • Complete crafting achievements
  • Earn 100 gold from busking

Second Playthrough (Evil/Dark Urge)

Focus:

  • Dark Urge origin character
  • Embrace all Dark Urge prompts
  • Join Absolute or evil endings
  • “Embrace Your Urge” achievement
  • “Murder in Baldur’s Gate” achievement
  • Ceremorphosis transformation ending

Third Playthrough (Honour Mode)

Strategy:

  • Optimized min-max build
  • Careful tactical combat
  • Save scum prevention = plan every fight
  • 100+ hour commitment
  • Best builds: Paladin, Cleric, Sorcerer
  • Full party synergy required

Alternative: Tactician Mode Playthrough

Less risky than Honour:

  • Still challenging
  • Can reload saves
  • “Critical Hit” achievement
  • Test strategies for Honour mode

Missable Achievement Warning

Ending-Dependent:

  • Multiple endings require separate playthroughs
  • Cannot get all endings in one playthrough

Companion-Specific:

  • Companion quests can fail if wrong choices made
  • Some companions can die permanently

Time-Sensitive:

  • Certain quests/NPCs disappear after acts
  • Prison escape requires getting arrested

Build-Specific:

  • Jack-of-all-Trades requires specific level progression
  • Action Surge requires Fighter class

Tips for Efficient 100% Completion

Combat:

  • Build tanky front-line (Paladin, Fighter)
  • Support with Cleric/Druid heals
  • DPS with Sorcerer/Warlock/Rogue
  • Use environmental hazards (shove, explosives)

Exploration:

  • Quicksave before conversations
  • Explore every location thoroughly
  • Collect all readable books
  • Dig at every dirt mound
  • Check for secret areas

Companions:

  • Long Rest frequently to trigger camp scenes
  • Talk to companions after major events
  • Give gifts to boost approval
  • Complete personal quests before endgame

Difficulty Modes:

  • Practice on Tactician before Honour
  • Use consumables liberally
  • Pre-buff before tough fights
  • Learn enemy patterns

Achievements:

  • Track progress via journal
  • Use save files for multiple endings
  • Plan character build early for multiclass
  • Farm easy achievements first

Estimated Difficulty by Achievement

Easy (50%+ unlock rate): 9 achievements – Story, exploration basics 

Medium (20-50% unlock rate): 22 achievements – Companion quests, optional content 

Hard (10-20% unlock rate): 12 achievements – Collection, specific endings, challenges 

Very Hard (5-10% unlock rate): 8 achievements – Evil endings, Tactician, specific scenarios 

Ultra Hard (< 5% unlock rate): 3 achievements – Honour mode, multiclass, busking


Key Challenges for 100%

Honour Mode (3.0%):

  • Hardest achievement
  • Single-save permadeath
  • 100+ hour investment per attempt
  • Requires mastery of all systems

Jack-of-all-Trades (3.1%):

  • Extremely weak character
  • 1 level in all 12 classes
  • No respec allowed
  • Difficult late-game combat

Multiple Endings:

  • 3-4 playthroughs needed
  • 300+ hours total
  • Different story choices required

Conclusion

Baldur’s Gate 3’s achievement list demands multiple playthroughs, mastery of combat systems, and exploration thoroughness. Most challenging achievements involve Honour mode difficulty and specific ending paths. Plan ahead for missable companion quests and endings. With dedication, 100% completion is achievable in 200-300 hours across 3-4 playthroughs.