Diablo 3 Season 27 Launches in 24 Hours

The gates of hell open for the 27th time, this time the Diablo 3 season is called Light’s Calling.

With a new season opening in less than 24 hours, here are some of the power-packed features in the latest release.

Diablo 3 Season 27 Features – Angelic Crucibles

While we had Echoing Nightmare as the prime feature in Season 26, in this season, players will come across a consumable called Angelic Crucible.

The Angelic Crucible utilizes a sanctification feature. Using it sanctifies a legendary item and gives you the option of choosing 3 class-specific skills. The skills chosen are random.

Sanctifying the item also upgrades the item to the Ancient-Legendary tier. All powers are preserved post sanctification.

Here are other features related to season 27

  • Angel Crucibles drop from level 70
  • Sanctification is limited to level 70 items
  • Followers may not use sanctified items
  • All stats are removed upon sanctification
  • There’s no limit to how many sanctified items a player may obtain but only 1 sanctified item may be equipped
  • All Angelic Crucibles have their drop rate doubled
  • Once the season ends, the sanctified items will perish and won’t transfer over to a non-seasonal character
  • Adventure Mode is unlocked on all accounts by default. No need to complete the Campaign for newer players.
  • Normal Difficulty to Torment 6 is open to all players regardless of account status. Torment 7-16 is unlocked at level 70.
  • Uber Boss Realms close in 60 seconds automatically after an Uber boss is defeated. Additional Uber boss realms may exist in the same game session.
  • Echoing Nightmare makes it into the core game. Its effects are reduced by 83%.

Diablo 3 Season 27 – Class-Specific Powers (Sanctification)

Every class in Diablo 3 receives 3 power upgrades via Angelic Crucibles. Let’s take a look at the different skill upgrades.

Barbarian

  • Whirlwind pulls and grapples all enemies within 25 yards.
  • Wrath of the Berserker generates Tempest Rhythm causing enemies to take 2% damage per stack over 20 seconds. Maximum stacks are 50.
  • Hammer of the Ancients is empowered to hit in all directions. The 10th cast causes a shockwave that deals 10 times the damage.

Crusader

  • Blessed Hammer damages enemies over a 15-yard radius and causes every rune to throw Dominion in a straight path.
  • Fist of Heaven is cast randomly on an enemy every 2 seconds, casting Steed Charge improves the cast speed of this effect for 5 seconds.
  • Falling Sword summons 2 archangels that cast Consecration and Condemn

Demon Hunter

  • Strafe casts any last non-channeled Hatred spending skill.
  • Using Vengeance causes a rocket barrage that deals percentage damage equivalent to the enemy’s maximum life. Bosses and elites take less damage from this ability. Rockets fired increase over 30 seconds.
  • Cluster Arrow doesn’t drop explosive ordinance, it now casts a focused ray of light.

Monk

  • Wave of Light now casts a giant bell on the location that deals damage whenever the player attacks the bell. Maximum of 5 bells can be cast.
  • Way of Hundred Fists uses the 2nd combo and increases damage by 2% with a maximum stack of 350.
  • Seven-Sided Strike causes a barrage of punches for 15 seconds.

Necromancer

  • The Golem now loots corpses over a 20-yard radius. Every corpse stored; lets you use any corpse spending ability. Max of 30 corpses can be stored.
  • Army of the Dead attacks enemies within 50 yards
  • Every Death Nova’s 5th cast summons a spirit on the enemy. Up to 3 spirits may be summoned.

Witch Doctor

  • Every enemy that is afflicted by Locust Swarm has the Haunted debuff. Casting Piranhas pulls all enemies that are haunted within 60 yards to the center of the pool. When a Bogadile stuns a lesser enemy, they are instead killed instantly. Elites and Bosses take massive amounts of damage.
  • Summons 2 Gargantuans and 3 Zombie dogs over time. The Zombie dogs gain all effects of the runes and Gargantuans gain the ‘Restless Giant’ rune effect. Enemies that are affected by Sacrifice are immolated, which makes them take 100% more damage from the Witch Doctor’s pets.
  • Horrify is now an aura and causes enemies to take 100% more damage and deal 15% less damage along with its other effects.

Wizard

  • Storm Armor changes its effect every 30 seconds. It summons a thunderbolt at full charge and kills 1 enemy within a 30-yard radius. Bosses and Elites take massive damage.
  • Magic Missile now fires up to 10 missiles and gains the Seeker rune effect.
  • Arcane Orb spawns 4 charges that generate a new orb when cast. All charges detonate at the same time from the Arcane Orbit.

Diablo 3 Season 27 – Final Thoughts

Season 27 is set to launch on August 27, 5 p.m. PDT.

Have you decided on your class yet? With these exciting new features being added, making a decision can weigh heavy on the mind.

Light’s Calling will be one of the better seasons of Diablo 3 with a host of new changes and Echoing Nightmares going core. A much-loved feature from Season 26.

Before you start your Season 27 journey in Diablo 3, make sure to complete the Challenge Rift to receive the ‘Challenge Rift cache’ to power boost your seasonal character.

Here’s a detailed walkthrough to progress your seasonal character.